London in 1927

posted on June 17, 2013 in youtube

hello,

a quick post because I’ve been slacking on posting… here’s an amazing color film look at London from 1927!

London in 1927 from Tim Sparke on Vimeo.

hope to have some pictures and thoughts from my sister and I’s recent trip to the Getty Villa later this week.

-Luke

Squaresville

posted on May 31, 2013 in youtube

hey y’all,

hope everyone had a good Memorial Day weekend. the last couple weeks I’ve been doing a lot of research and reading getting ready for some new projects. hopefully I’ll be able to share a little more soon. I also was introduced to this charming webseries called “Squaresville.” haven’t yet watched all episodes, but what I have has been charming and sweet.

here is the first episode:

-Luke

beard time lapse!

posted on May 23, 2013 in youtube

howdy friends,

excited to share my 4 month beard time lapse with y’all. everyday for 4 months I took a picture of my face… then using After Effects, I tweaked them into this animation.

enjoy!

-Luke

two things learned

posted on May 16, 2013 in writing

hey friends,

a quicky blog today… as I was working on the large treatment I mentioned last week, I realized a couple things about my process. here they are:

1.) character backstories should be interesting.
most of the of the character backstories I wrote before were simple, matter or fact things.

Character X grew up here; went to this sort of school; had this sort of relationship with her parents; and so on. but with the writing of this project, I went DEEP into the lives of my characters, their success, failures, heartaches, and loves.

and dang.

they ended up being fascinating. each character’s story seemed like it could be a movie on its own. I realized that I’d just set a new bar for myself and that was exciting. from now on, if the stories behind the characters in my stories aren’t compelling… I either need new characters or I need to “dig deeper” and make them so!

———

the next thing I learned was all about efficiency and resource management. which isn’t nearly as cool & sexy as a world building, but on a project with multiple moving pieces, also very important.

2.) I need a better way of organizing large amounts of material.
most of my writing (including this blog) is done in the “stickies” program on my mac. it’s a very, very simple text program. each window looks like a “post-it note”. there are no controls or formatting tools. there’s not even a scroll bar. I appreciate the simplicity and lack of clutter as I do my first passes on an idea. it almost feels like I’m sketching in a notebook or something.

but the absence of controls began to be a problem as the document got longer and longer. for example, the lack of scroll bar was problematic once I hit 5,000 words… and annoying above 10K, as it meant that I had to click and drag the cursor through ALL the text. no short cut to the end.

also, as the project became more complicated, I started to split it into different documents. for example, there were separate ones for:for the “treatment,” the “backstories,” the “timeline,” the “levels of rationing.” with all these different stickies I began to lose time looking for exactly what was in WHAT sticky. having a variety of information was good, but not being able to effectively access it was bad.

after some research, I decided to experiment with the program Evernote. I’m still not sure if it’s the best solution for me, but there are a few things I like about it.

the first is the ability to group documents in folders. I’d been using different color stickies for different projects, but I still ended up with ALL the stickies stickies being on the desktop at the same time. having separate folders lets me only worry about the group of documents I’m working on at that time.

the next thing about the program I’m digging is the ability to add “tags” and to search through the documents. hopefully this will help cut down on the “where is that one idea” sort of problem.

finally, the program has a one-click “backup to the cloud” function which gives me some piece of mind.

———

so for now I’m giving it a shot… I don’t know if it’s improved my efficiency yet, but at least it’s made my desktop a little less cluttered.

what about y’all – have you found any tools particularly useful in your creative process? do you have a favorite “productivity” app?

-Luke

dilemmas & decisions of no return!

posted on May 9, 2013 in essay

greetings friends!

I hope the beginning of May finds you well. recently I’ve been working on a variety of writing projects. one of which started out as an idea for a rather small scale movie, but ended up growing into an almost novella level of character backstory. since it’s set a hundred years in the future, there was a lot of freedom to play with what had transpired in the world and how things had (or hadn’t) changed.

at this point I don’t really know what it will become. it could be a book of short stories, a tv series, or just the backstory for the initial idea. either way, it’s been exciting to take on a project of with a larger scope than I’ve done before.

this one project was taking several months to get out on paper, but I still wanted to keep the machinery of “new ideas” moving. so I took a break and brainstormed ideas for other film projects. after a bit I came up with an idea that I thought had some promise – a low budget sci-fi with a strong dramatic dilemma. if you’ve been reading my blog for a bit, you know these are all things that excite me.

while developing the project I formed a mental connection between the idea of “dramatic dilemmas” and another concept that I’ll call “decisions of no return.” it was one of those “slap your forehead, why didn’t I think of this sooner?” sort of moment! and it ended up being extremely useful to my outlining process.

as such, I thought I’d share it with y’all – and perhaps you might find use in it, or maybe it will inspire a new technique of your own!

okay, first things first though. what is a dramatic dilemma?

the concept of the “dramatic dilemma” is something I learned at one of my very first “Hollywood” jobs. I was reading scripts and doing general assistant work for a woman who managed writers & directors. she in turn was mentoring me with the idea that one day, when I was more advanced in my career, she would become my “official” manager. this never happened, but getting the experiences of reading scripts, writing coverage, talking to her about what did/didn’t work were all extremely valuable. in particular, she showed me how crucial a strong dilemma is to a compelling story and this has been very important in my journey as a storyteller.

at the most basic level, the dramatic dilemma is the “damned if you do, damned if you don’t” situation that a character is placed in. the harder the decision – the more compelling the drama and the more the audience will care. (more on dilemmas here.)

Rock & Hard Place

we want our heroes to have to make tough CHOICES. there shouldn’t be an obvious decision for them to make, because if there was it wouldn’t be a touch choice! and by placing them between the proverbial “rock and a hard place” we force them to make a “decisions of no return.”

in his essay entitled “The Myth of 3 Act Structure,” FILM CRIT HULK writes, “SO HULK, AS WELL AS MANY SCREENWRITERS, PROFESSORS, ACTUAL GOOD BOOKS ON SUBJECT, AND MANY OTHER SMARTER PEOPLE THAN HULK, DEFINE THE END OF AN ACT AS FOLLOWING: A POINT IN STORY WHERE CHARACTER(S) MAKE CHOICE AND CAN NO LONGER “GO BACK.”

it’s really a fantastic essay and I’m not going to try and summarize it… you should just go and read it. but for our purposes here, it focuses on how character choices are very, very important. without them a story will end up feeling flat and unimportant. these “decisions of no return” are needed to propel the character development and drive the plot of the movie forward.

and in order to make a meaning full choice, the character needs to be presented with a strong dilemma.

the DILEMMA makes the drama have tension, then the CHOICE moves the story forward and voilà we have DRAMATIC STORY TELLING.

now, how did I use these two concepts in my development?

as I was building my outline I wrote these at the end of each act break:

DILEMMA:
CHOICE:
CONSEQUENCE:

I made sure there was a compelling dilemma, a clear choice, and a consequence that would drive the story forward. now, at this stage in my outlining process I was only breaking down the decisions at the end of each act, but my protagonist should constantly be making decisions which keep the story moving and/or develops their character.

again, FILM CRIT HULK writes, “THAT “FULL OF DECISIONS” ASPECT NEED BE THERE. THE PACE SHOULD QUICKEN. THINGS SHOULD FEEL LIKE THEY FALLING OUT OF CONTROL.”

for instance, as I was doing rewrites on my screenplay NATURAL ‘STACHE, I found most of my five acts had strong “mid-act” decisions… but my fourth act did not have a strong dilemma & decision. AND this was the part of the screenplay that felt like it was dragging! after noticing this, I forced the protagonist to make another definitive choice. with that in place, the story felt like it had forward momentum again.

but since few of you have read my Bigfoot/Mustache comedy, let’s take a look at a film that most of us should be familiar with – STAR WARS. in this film there are lots of characters making decisions, but let’s focus on the main protagonist, Luke Skywalker.

A message from Leia

here are some of the decisions he makes:

Luke decides to take restraining bolt off of R2D2
Luke decides to go find R2D2
Luke decides to go to Alderaan w/ Obi Wan
Luke decides to try and rescue the Princess
Luke decides to go to Yavin
Luke decides to stay with the Rebels and fight
Luke decides to turn off the targeting computer and trust The Force

each of these choices gets harder and harder, and has more significant consequences. as the story deepens and grows more, shall I say… “dramatic,” the audience becomes more involved. we care more & more as the situation gets tougher for Luke!

let’s take a look using my simple breakdown.

DILEMMA: does Luke take off the restraining bolt & risk R2D2 running away OR does Luke leave the restraining bolt on and risk not seeing the rest of the message from the Princess?
CHOICE: Luke takes off the restraining bolt.
CONSEQUENCE: R2D2 runs away.

once R2 runs away, it sets in motion a series of events that Luke cannot stop. yet all along the way he makes decisions that AFFECT what is happening!

DILEMMA: does Luke tell Uncle Owen that R2D2 ran away & risk punishment OR does Luke go after R2D2 and risk being attacked by Sand People?
CHOICE: Luke decides to go after R2D2 himself.
CONSEQUENCE: Luke is attacked by Sand People, but is rescued by Obi Wan!

notice how already, at the very beginning of the film the choices have started to get harder. first a consequence is just “not seeing the message” then it became “getting in trouble with his uncle.” by the end of the film, the potential consequences are “dying” and “abandoning the galaxy to tyranny.”

the movie goes from a kid wanting to look at a pretty girl to literally, the fate of the galaxy! it’s important to note that while these events are bigger than Luke, he is still actively making choices that drive the plot forward AND result in character growth!

for example, his final decision is really more about character growth than it is about plot. he might have been able to destroy the Death Star using the targeting computer, but it was important in his personal journey to embrace the bigger ideas of the Force and to trust it to guide him.

so, where does that leave us?

as FILM CRIT HULK says, “A STORY A MULTIFACETED THING.” in other words, there a lot of ways to skin the cat of drama. keeping your characters active and presenting them with real, tough choices will help make your projects more compelling and keep your reader (and hopefully viewer!) invested to the end. they will want to know how on Earth your character will get out of the impossible situations you’ve put them in! and to me, hooking your audience like that is part of the fun in storytelling.

there’s a LOT more on this subject, but for now that’s all I’m going to write on it=) hopefully the ideas I’ve presented above help you in your creative process. maybe they’ll even inspire you to add another level! if so, I hope that you share it with me.

-Luke

charming animated shorts

posted on May 3, 2013 in video

hey friends,

over the last week I’ve been watching a bunch of short films online, and have come across several animations that I think are worth sharing.

animation can be so flexible in regards to style, content, and tone… and these three are great examples of how different it can be.

enjoy!

Omelette from Madeline Sharafian on Vimeo.

E.T.A. by JUNK from Henrik Bjerregaard Clausen on Vimeo.

“Two Chips” / An Animated Short from Adam Patch on Vimeo.

-Luke

p.s. thanks Teal for the cute ones!

calvin & hobbes

posted on April 25, 2013 in youtube

hello friends!

after a quick trip to Mammoth for some excellent spring skiing I’ve headed up to the PNW to spend a few days with my family. it’s quite nice up here right now, the Cherry Trees, Dogwood, and Tulip Trees are all in full bloom and everything is GREEN GREEN GREEN!!! which is a pretty nice change from Los Angeles “tan.”

this morning I noticed a particular collection of books on the shelf and remembered fondly the many hours I’d spent reading them.

Calvin & Hobbes

but it isn’t just nostalgia, I would list the “Calvin & Hobbes” series as one of my biggest creative influences. or did I respond to the material because it covered the themes and subjects that were inherently interesting to me? I suppose it’s a bit of “chicken & egg” sort of problem.

regardless of which came first, I don’t think one has to look to hard to the influence/similarities in my work. think about CERTIFIED… in part its a film about a kid that imagines a bigger, creepier, and more exciting world than the one they live in. which if you’re familiar with the comic strip, you know is something that Calvin did constantly.

here are a couple short videos that live in the world of the strip.

also interesting is this search engine… with links to actual comic strips!

-Luke

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